Tag: character

A day at the beach

I sculpted these characters a couple of years ago, finally found the time to texture and render this scene.
Sculpted in Zbrush, Textured in Mari, Rendered in Vray for Modo and comped in Photoshop.

Security Guy

A little sketch I made in-between jobs at work. Took about a day and half in total. I tried to add in visual lines in the design so it reads better, a tip I picked up from the pixologic Sigraph 2013 video’s of Disney.

Zbrush Characters

Two characters for a new turntable I’m working on. It’s gonna be a little beach scene with the boy standing in the water and the woman under a Parasol. The characters are still a wip but the sculpting is nearly done. The hair of the boy is still polygons as I wasn’t sure yet if I wanted to sculpt the hair or use fibermesh. But after sculpting the hair for the woman, which was incredibly easy compared to most hair systems, I’m going to also use fibermesh for the boy.
Some props still have to be made, like a watch and earrings for the woman and a diving mask for the boy, new eyes for both, plus of course the rest of the scene with the beach, the water, the parasol etc.